Lucy


This game was created for the Inno-Game-Jam 2012 hosted by Innogames. Timeframe has been 48 houres, the theme was "black and white". Our team size was 6 folks, my tasks where: Character Modeling/Texturing and Particle-Effects. We were in second place with this project.

About: Poor Lucy has a nightmare and is hunted by the evil. She has to use lights to actually see some objects which will help her to get over Obstacles, blocking her way. Escape this nightmare but dont get caught!

Play the game here!



Some images of the created characters:




Hooked


This game was created for the Global-Game-Jam 2012 at HAW-Hamburg, where a game had to be created in under 48 houres, the theme was "orobus". I worked together with 8 Students on this projekt, my tasks where: Character- and Level-Modeling, Texturing and Particle-Effects.

About: A Team based multiplayer game up to 8 players. Grab your enemys to hurt them and pull them to you, pull your team mates to help them. Every player can be hit/pulled three times before he dies. Be the team with the most kills to win a match!